👋 Hey!
We’re a small team of ex-AAA devs and AI nerds building Sapient — a native game engine developer tools for indie teams that helps them prototype, iterate, and build gameplay mechanics 10x faster. After spending 10+ years rebuilding the same gameplay systems, countless hours debugging cascading bugs, and endless hours filtering through dependencies and searching through technical docs, we wanted to see what was possible within the core gameplay loop if we embedded AI directly into game engines. We’re super early, but Sapient is our attempt to build something that actually helps devs build real gameplay mechanics in fractions of the time and cost.
Despite improving game engines and tools, there is still a steep learning curve and many technical blockers that kill even the best ideas. What if anyone could build AAA-quality games?
🛠️ Features:
Our vision is to make it a personalized "AI teammate" that accelerates the build loop: from co-ideation and design, to rapid development and iteration, through debugging and optimization.